We expect a lot of great insight and feedback from players on things like balance, flagging bugs, gameplay features that could be tweaked to be more fun or more intuitive, and much more. JS: We are holding our Open Beta far enough ahead of our official launch on June 6 in order to be able to act on as much of the feedback we get during these weekends. XW: What will the Open Beta help you learn before the release of the full game in June? This will be our first open public test, so we are looking forward to the feedback and data we get from having such a massive amount of players be able to join and experience Diablo IV for the first time. We received invaluable feedback and were able to improve on all aspects of the game including class skill trees, overall balance, and all of our end-game content. JS: We’ve done many internal and closed tests where we learned a lot and iterated on the game over the course of development. XW: What have you learned from previous public tests, and how has that altered what’s available in the Open Beta? There might even be a few unexpected encounters that pop up from time to time that will test your mettle and reaction speed! Some will be tough to find but you’ll be rewarded with a boost to your character’s power, so be sure to explore your surroundings well. Keep an eye out for ‘Altars of Lilith’ hidden around the world. Sanctuary is full of surprises, and you will experience some of them while you are exploring Fractured Peaks. JS: There are definitely things within this Open Beta that I am very excited for players to discover. XW: Are there any secrets included that you don’t expect all players to find? (No spoilers, of course!) One of my favorite side quests that you will be able to experience in the Open Beta is ‘The Woodsman of Nevesk.’ I won’t go into spoilers, but it is a great example of how we are approaching storytelling in Diablo IV to highlight the struggles of the citizens of Sanctuary and how a seemingly simple task can evolve into a longer chain of quests dealing with some serious consequences of your actions. You will also be able to play all five of our playable classes during the Open Beta weekend on March 24 and I hope everyone gets a chance to give them all a try and let us know what you think. Go off the beaten path and try out the World Events, liberate a Stronghold, pick up all of the side quests, and delve into the dungeons scattered throughout the zone. I would encourage players to go through the entire story campaign of Act 1 within the Fractured Peaks zone and to just explore the world to see what it has to offer. Joe Shely: For the Open Beta we are providing a very thorough experience of the early game in Diablo IV. Xbox Wire: What do you recommend players aim to do within the scope of the Open Beta? Any recommended side quests? After that, we’ve also got all the key details to help you prepare: Beginning this Friday, March 17 for those who have pre-ordered the game (and starting on March 24 for everyone else), the Beta will offer a huge amount to play ahead of the game’s launch of June 6 – and will even offer rewards for the final game to those who pass its many challenges.Īhead of the Open Beta, we caught up with Game Director Joe Shely to learn about what’s in store – and his personal recommendations for what to do in your early visit to Sanctuary. The gates of hell are creaking open, and the Diablo IV Open Beta is almost upon us.
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